In this tutorial we play around with cloth dynamics. We have a look at how to setup a scene in which a large cloth is lifted up revealing an object. It does go a little wrong towards to the end but we have a look at how to fix it and make a discovery of a limitation…
Cinema 4D Tutorial – Lift a cloth off an object
[fullwidth background_color=”” background_image=”” background_parallax=”none” enable_mobile=”no” parallax_speed=”0.3″ background_repeat=”no-repeat” background_position=”left top” video_url=”” video_aspect_ratio=”16:9″ video_webm=”” video_mp4=”” video_ogv=”” video_preview_image=”” overlay_color=”” overlay_opacity=”0.5″ video_mute=”yes” video_loop=”yes” fade=”no” border_size=”0px” border_color=”” border_style=”” padding_top=”20″ padding_bottom=”20″ padding_left=”” padding_right=”” hundred_percent=”no” equal_height_columns=”no” hide_on_mobile=”no” menu_anchor=”” class=”” id=””]
[/fullwidth][fullwidth background_color=”” background_image=”” background_parallax=”none” enable_mobile=”no” parallax_speed=”0.3″ background_repeat=”no-repeat” background_position=”left top” video_url=”” video_aspect_ratio=”16:9″ video_webm=”” video_mp4=”” video_ogv=”” video_preview_image=”” overlay_color=”” overlay_opacity=”0.5″ video_mute=”yes” video_loop=”yes” fade=”no” border_size=”0px” border_color=”” border_style=”” padding_top=”20″ padding_bottom=”20″ padding_left=”” padding_right=”” hundred_percent=”no” equal_height_columns=”no” hide_on_mobile=”no” menu_anchor=”” class=”” id=””][title size=”3″ content_align=”left” style_type=”default” sep_color=”” margin_top=”” margin_bottom=”” class=”” id=””]Example:[/title][/fullwidth][fullwidth background_color=”” background_image=”” background_parallax=”none” enable_mobile=”no” parallax_speed=”0.3″ background_repeat=”no-repeat” background_position=”left top” video_url=”” video_aspect_ratio=”16:9″ video_webm=”” video_mp4=”” video_ogv=”” video_preview_image=”” overlay_color=”” overlay_opacity=”0.5″ video_mute=”yes” video_loop=”yes” fade=”no” border_size=”0px” border_color=”” border_style=”” padding_top=”20″ padding_bottom=”20″ padding_left=”” padding_right=”” hundred_percent=”no” equal_height_columns=”no” hide_on_mobile=”no” menu_anchor=”” class=”” id=””][vimeo id=”53739817″ width=”1280″ height=”720″ autoplay=”no” api_params=”” class=””][/vimeo][/fullwidth]
Nice work, thank you for the tip!-Craig
Hope to see more examples of Infidio in use. It appears to be a simple way to quickly maneuver tedious tasks.
Your tutorial was very helpful, esp re: finding ways to resolve bugs that appear mid production. I was wondering if the initial cloth tag could be “reset”, after the cube’s key frames were lengthened. (Maybe clear the cache, reset the initial cloth setting, fix the key frames for the cube, then reset the cloth tag again? Its almost the same as starting over, but it appears the code is developed in a linear direction, thus it can’t accommodate changes “mid-stream”.
Not sure, but liked learning your detailed solutions. Thanks!
Thanks very much for your comments. There will be more featuring Infidio soon, but that is exactly it. It’s designed to relieve you of having to set everything up each time and give you simple control over the things you will want to adjust. It’s not right for every situation but if it’s a clean seamless floor look you’re going for it can save loads of time! 🙂
Thanks for sharing your knowledge Rory. I have been shying away from cloth dynamics but will give it a try. Your after thought of using a low res proxy as the collider has made me conjure up a few projects with cloth
Hello I see you tuto about cloth…very interesting, but can I ask you about the bug at the end ? it is possible to do with the same letter, rescale a little bit , apply a collision tag, and not active in the render…? I don’ t know if you understand my english…
Hi,
You seem to know a great deal about the software, and i kinda like your tutorial. But I think it misses some finesse, like the cloth not coliding with it self or the border of the letters comming through, is there a way to make sure that it’s snug around the object (in this case letters) but preventing sharp corners to poke through, and making sure that the cloth collides with it self? I’m new to c4d but i’ve worked in the industry for well over 10 years now and I’m sure there must be a way. Please share it with the world. Thanks for the tutorial and please elaborate on the corner and cloth issue.
Thanks,
Acey
is there anyway i can download the free videos?