In this festive tutorial for Cinema 4D we will have a play at making some icicle style Christmas lights. There is a bunch of useful techniques in this one, from using spline dynamics, looping animations, hinge connectors and even time offset with the shader effector.
Useful times during the video:
Using a connector – 2:57
Adding rigid body tags – 3:20
Creating the icicle – 4:33
Using the Taper deformer – 6:19
Using the displacer deformer – 6:48
Using the plain effector – 12:35
Creating a looped keyframe animation – 14:00
A really easy method to create a straight spline – 15:09
Attaching cloned objects to a spline – 16:07
Using spline dynamics – 18:08
Attaching a dynamic spline to nulls – 18:18
Using the shader effector to offset animation times – 23:19
Making the wire from the spline – 26:04
Creating a background using RMF’s tex – 28:13
Setting up the lighting – 30:12
Another look at the final product – 32:39
cool video. By the way, I really like your website’s name. It is quite funny.
Cinema 4d is one of my most favorite app to use. Btw I totally agree with you. Kudos to the person who came up with this name.
Cinema 4D is a powerful 3D modelling and animation tool. Not only can it create stunning renders, but is also great for creating the base of an interactive 3D product (such as a website). It’s got similar functionality to Maya, and some people argue that it’s even better.