For a bit of fun, inspired by the speed breakdown of the ring I made the other day I thought I’d set myself a time limit and see if I could model, texture and light a bulb in no longer that 1 hour. No rehearsal, literally just do it. I then sped it up to 2 minutes.
The bulb and the screw part are made up of loft nurbs and the wires are made of spline nurbs then the middle holder is just aÂ modeledÂ cube. At the end I rendered it once with the Physical Renderer then again with the standard so I could see at the difference. There wasn’t much really, but the physical renderer seemed to handle the transparency.
Naturally I just used Infidio Pro to light it as it makes lighting a scene super quick but also perhaps to enhance it a bit you could use globalÂ illumination and put a luminance texture onto the coil then actually light the scene from that. However I’m not sure I would have got that first time within the hour! Definitely something to play with!