In this tutorial we go over how to create a portal style scene. There are a few techniques in this tutorial that I think are very useful to know. I also thought it was time for some dramatics on the intro..
Cinema 4D Tutorial – Create a portal style scene
[fullwidth background_color=”” background_image=”” background_parallax=”none” enable_mobile=”no” parallax_speed=”0.3″ background_repeat=”no-repeat” background_position=”left top” video_url=”” video_aspect_ratio=”16:9″ video_webm=”” video_mp4=”” video_ogv=”” video_preview_image=”” overlay_color=”” overlay_opacity=”0.5″ video_mute=”yes” video_loop=”yes” fade=”no” border_size=”0px” border_color=”” border_style=”” padding_top=”20″ padding_bottom=”20″ padding_left=”” padding_right=”” hundred_percent=”no” equal_height_columns=”no” hide_on_mobile=”no” menu_anchor=”” class=”” id=””]
[/fullwidth][fullwidth background_color=”” background_image=”” background_parallax=”none” enable_mobile=”no” parallax_speed=”0.3″ background_repeat=”no-repeat” background_position=”left top” video_url=”” video_aspect_ratio=”16:9″ video_webm=”” video_mp4=”” video_ogv=”” video_preview_image=”” overlay_color=”” overlay_opacity=”0.5″ video_mute=”yes” video_loop=”yes” fade=”no” border_size=”0px” border_color=”” border_style=”” padding_top=”20″ padding_bottom=”20″ padding_left=”” padding_right=”” hundred_percent=”no” equal_height_columns=”no” hide_on_mobile=”no” menu_anchor=”” class=”” id=””][title size=”3″ content_align=”left” style_type=”default” sep_color=”” margin_top=”” margin_bottom=”” class=”” id=””]Example:[/title][/fullwidth][fullwidth background_color=”” background_image=”” background_parallax=”none” enable_mobile=”no” parallax_speed=”0.3″ background_repeat=”no-repeat” background_position=”left top” video_url=”” video_aspect_ratio=”16:9″ video_webm=”” video_mp4=”” video_ogv=”” video_preview_image=”” overlay_color=”” overlay_opacity=”0.5″ video_mute=”yes” video_loop=”yes” fade=”no” border_size=”0px” border_color=”” border_style=”” padding_top=”20″ padding_bottom=”20″ padding_left=”” padding_right=”” hundred_percent=”no” equal_height_columns=”no” hide_on_mobile=”no” menu_anchor=”” class=”” id=””][vimeo id=”50823506″ width=”1280″ height=”720″ autoplay=”no” api_params=”” class=””][/vimeo][/fullwidth][fullwidth background_color=”” background_image=”” background_parallax=”none” enable_mobile=”no” parallax_speed=”0.3″ background_repeat=”no-repeat” background_position=”left top” video_url=”” video_aspect_ratio=”16:9″ video_webm=”” video_mp4=”” video_ogv=”” video_preview_image=”” overlay_color=”” overlay_opacity=”0.5″ video_mute=”yes” video_loop=”yes” fade=”no” border_size=”0px” border_color=”” border_style=”” padding_top=”20″ padding_bottom=”20″ padding_left=”” padding_right=”” hundred_percent=”no” equal_height_columns=”no” hide_on_mobile=”no” menu_anchor=”” class=”” id=””][button link=”http://thefree3dmodels.com/stuff/weapons/portal_gun/18-1-0-265″ color=”blue” size=”medium” stretch=”yes” type=”flat” shape=”” target=”_self” title=”” gradient_colors=”|” gradient_hover_colors=”|” accent_color=”” accent_hover_color=”” bevel_color=”” border_width=”” icon=”” icon_position=”left” icon_divider=”no” modal=”” animation_type=”0″ animation_direction=”left” animation_speed=”1″ animation_offset=”” alignment=”” class=”” id=””]Download the portal gun from here[/button][/fullwidth]
[…] Published: October 31, 2012 Rory Martin from RateMyFuneral returns with a tutorial for creating a Portal inspired scene completely in Cinema 4D. Rory recreates a first person animation with a portal gun that creates portals on some different […]
Hi Rory,
The issue about increasing the Time Scale and then your keyframes aren’t recognized. It happened to me too and I think it has to do with the fact that it kinda acts like the Frame Step parameter in the Render Settings. At a certain percentage from the normal speed it skips the keyframe you set to do something. In my case it had to do with quantizing the Timeline: all keyframes stick to an even number, instead of calculating a new broken number you need when timescaling.
I.e. you tried Time Scale 130%. A keyframe at, say, frame 50 should end up at frame (50 / 130) * 100 = 38.46. When quantized the Timeline will put it at frame 38. When unquantized it will leave it at 38.46 and won’t be ‘seen’. This seems to be the case with Dynamics, not with standard keyframe animation. Does this make any sense…? I guess not, because when you set Time Scale to 101% it worked again (frame 50 would become frame 49.5) Something for Maxon to chew on. lol
I think I get what your saying! 🙂