Cinema 4D Tutorial – Cool Looking Plastic and Glass Type

In this Cinema 4D tutorial we go through creating a cool text effect where the glass front is separate from the hollow plastic backing.  We have a look at a bit of simple Xpresso which enables really easy changes to the text. Next we light the scene and put the bolts and screw holes in.

I can now add that the creator of the original image is Jon Buckly and his site is http://www.jonbuckley.com

Please leave me feedback and I’ve love to see your creations!

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9 Comments

  1. Ryan
    January 16, 2013 at 4:04 am · Reply

    I actually did something like this in my “365 days of new things” project on day 4…if you’d like to see a more “half assed” version of what you did…check it out at http://onehourperday.tumblr.com ….like I said, it’s day 4 and I limit myself to one hour minus render time…

    Great job amigo.

    Cheers,

    Ryan

    • Rory
      January 16, 2013 at 8:06 am · Reply

      Like it! You got some interesting stuff there… Keep up the good work! :)

  2. Michael
    January 16, 2013 at 10:55 am · Reply

    Hi,
    great opening :) and perfect tutorial thx.

  3. January 16, 2013 at 4:55 pm · Reply

    Looks great! Take a look what we make. We use cinema 4D to show custumors what type of profiles we can make for their outdoor signs.
    http://m.youtube.com/#/user/LichtreclameHACO?desktop_uri=%2Fuser%2FLichtreclameHACO&gl=NL

  4. Louie
    January 18, 2013 at 10:21 pm · Reply

    Hi Roy, for Glas (special Physical Renderer) you can save Rendertime when you take the color channel off. If you need color you can use the Absorb Color :) (sry for my poor english)
    The other Thing… may you can youse Instances for the Textobject so that you change only the Original (?).
    Greets

    • Rory
      January 19, 2013 at 9:18 am · Reply

      Hi Louie, thanks for your feedback. I had a little play switching off the colour channel but im my case I found that it seem to slow my renders slightly.. Perhaps I’ll have to play more.
      Also it works fine with instances however you are limited when it comes to scaling if you wanted to change the sizes individually. :)

  5. Louie
    January 19, 2013 at 3:19 pm · Reply

    Hi Rory, i forgot to tell you – this Tip works with the physical Renderer. I found this Tip bei Nick (greyscalegorilla) in one of his last Videos. Here ist the Link:
    http://vimeo.com/56881868 – the hint starts round at 2:10. Greets

  6. January 31, 2013 at 1:44 pm · Reply

    Wow! Now this is very interesting. I have always wondered how they do it. It was a great video that really presented the basics of making a 4D effect. The process is quite simple when you have all the equipment needed.

  7. Pingback: Plastic and Glass Type | Imaginative Designs

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